﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace GView
{
    public class SubPanel0 : SubPanel0_Internal
    {
        public override void OnInitialize()
        {
            throw new NotImplementedException();
        }

        public override void OnRecover()
        {
            throw new NotImplementedException();
        }

        protected override void On_onClick()
        {
            throw new NotImplementedException();
        }
    }
}
